In Arkosa, you’ll be developing your bunker, recruiting unique new colonists and trying to keep your population happy, fed, rested and breathing.
However, the planet won’t make it easy for you. There’ll be regular attacks from the resident hostiles to contend with, plus a whole bunch of unique events that can occur to your intrepid explorers while they are out in the wastelands. In order to claim victory you’ll need a well organised, productive and happy bunker. But only one colony will win the grand prize… a ticket off the planet.
“Good morning residents of Bunker ‘42! And what a glorious morning it is on this fair planet Arkosa. The red mountains stand tall, the moons are shining bright and it has been thirteen days since the last raid! Rejoice!
“We have a special announcement this morning residents of ‘42. For too long we have lived, as every other Bunker colony has, on this once revered and celebrated world, without hope or faith of a brighter future. We were abandoned! Left isolated in the aftermath of…The Event…
“But no more, dear colonists! No more! For we have received a message from the stars! Salvation is coming!
“A mining ship returning to the galactic hub with a full load from the nearby astro-belt has received the global distress beacon. They are coming to rescue…us!
“One lucky Bunker can squeeze aboard the vessel and begin life anew amongst the rest of the galaxy. And need I say, Bunker ‘42 has the very best chance of being chosen by the benefactors of this rescue!
“So polish those Nitro tanks! Harvest the bugs for a grand feast! Prepare the entertainment and scour the dunes for more hands and tentacles to put on deck! Our reputation must precede us…we must be chosen! Let these fateful friends find our Bunker worthy of departure into the skies!”
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What our playtesters are saying…
Arkosa is a really fun mix of base building, hand management, and resource conversion; tight mechanisms with a sprinkling of chance spicing things up. I loved the setting – alien colonists trying to survive and explore, with a liberal dose of humour and beautifully whacky art!
We loved Arkosa. Absolutely loved it. We found it to be such a calm, paced but still competitive experience. There was a lot of scope to plan one’s own moves and manage one’s own base, whilst also considering how it would impact your competitors.
I really enjoyed the combination of hand management, building my little base and making difficult choices about what to do with each colonist I had. It really did feel like I was surviving on this planet with very limited resources and time to do the things that needed to get done whilst Arkosa made it very clear that we were not at all welcome.
The Giant Brain